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NBT

Timber frame variants can be placed directly with block-entity NBT. The timber_id value is a namespaced Minecraft resource ID for the timber texture:

/fill [x y z] [x y z] timber_frames:timber_frame{timber_id:"minecraft:stripped_dark_oak_log"}

The value is saved with each placed block, sent to clients, and retained by pick-block and the dropped timber-frame item. Omitting timber_id uses the default minecraft:stripped_oak_log timber.

Limitations

  • timber_id changes the timber texture only. It does not change the block, collision, recipes, tags, or the block’s structural lines.
  • Use a valid resource ID with a corresponding block texture. An invalid ID will render as a missing texture.
  • Replacing the block with a command that does not provide the block-entity NBT resets it to the default timber.
6 days agoLast edited 2026-08-17T02:45:05.000Z6 days agoCreated 2026-08-17T02:45:05.000Zxameryn